source – tap -The tier 10 following the T-10 will be the Obj. 777 II -The tank following the Obj. 430 II will not have a fully traversable turret. -Both tanks will come in 9.22. -Il Livello 10 che segue il T-10 sarà l’Obj. 777 II -Il carro che segue l’Obj. 430 II non avrà […]
World of Tanks ASIA – Crystal Warfare – Opal Edition – new premium tank
Plus, if you emerge top in this tournament, you could be one of the first in Asia to own a brand-new mystery Tier VIII Premium tank ahead of its official release next week (stay tuned to discover the identity of this tank)!
Source: Rykoszet Insider Today, the sekrit insider pulled up some nice info. First, it’s the incomplete list of Polish tanks which was used by WG. This was the base for the line which they want to create, so some adjustments might and will happen. According to unofficial info, one line is planned, albeit with some […]
World of Tanks – charity auction with two rare vehicles!
Source: WoT EU portal Commanders, This Sunday on 14 January you’ll have the chance to take part in the 26th Grand Final of the Great Orchestra of Christmas Charity, one of the biggest charity events in Poland. Just like the previous years, we decided to join the cause, and today we’re asking you to support us. Of course, […]
Alienware Invite for WoT WoWS – Code Key Giveaway – EU only
Invite code link: here Invite code: login Never played World of Tanks (PC) or World of Warships (PC)? Use this Wargaming Invite Code to unlock an awesome package to get you started: Your Invite Code Package for new Wargaming accounts includes: *Only valid on the EU server. 3 days of Premium account Pz.Kpfw. T15 premium tank […]
World of Tanks Patch 9.22 – cost of the new Soviet vehicles
Source: Rykoszet IS-M (HT-8): 58 000 2 550 000 ; Object 705 (HT-9): 144 900 3 570 000 ; Object 705A (HT-10): 162 300 6 100 000 ; Object 257 (HT-9): 142 700 3 560 000 ; Object 430 (MT-9): 142 950 3 460 000 ; Object 430U (MT-10): 287 000 6 100 000 ; Object 268 Version 4 (TD-10): 215 300 6 100 000 . Important: this […]
Based on the results of past tests, we made changes that should make fights on it more dynamic, and orientation easier. To do this, we revised the central part of the map (point 1) – in the new version the firefights on this part will take longer. In the northern part of the location (point […]