We already simulate the behavior of the physical dependence on the quality of surface on which a vehicle moves in War Thunder. At the moment we have a universal setup for all surfaces and in its properties it is a cross between standard surfaces(dirt track) and a metalled road (tarmac), which means that driving on […]

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War Thunder Ground Forces the Maus with which we fought Source – http://warthunder.com/en/devblog/current/737 Many of you have already guessed what the last historical publications of the development of the Panzerkampfwagen VIII “Maus” were about. If you have not yet read them, we strongly recommend the following links: Panzerkampfwagen VIII «Maus», Part 1 Panzerkampfwagen VIII «Maus». Part […]

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War Thunder new special effects incoming Source – http://warthunder.com/en/devblog/current/735 Our team is constantly and actively working on both graphical improvements and the optimization of the game. Even if players have older systems, unsupported by many modern games, they are still able to play War Thunder, although on minimal settings. Il nostro team è costantemente e attivamente […]

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War Thunder Ground Forces new views Source – http://warthunder.com/en/devblog/current/733 Ground battles occur at very large distances sometimes. On the battlefield, it is important not only to spot enemy movement, but also to be able to warn teammates about impending danger. This is why we are introducing a new view mode for ground forces battles – […]

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War Thunder canopies Source – http://warthunder.com/en/devblog/current/732 We know that some players are looking forward to the ability to be able to operate the canopy opening mechanism for aircraft cockpits in War Thunder. For these players, this is not just an interesting graphical feature, but also a real way to get the maximum view in situations […]

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War Thunder Victory is ours making of documentary trailer Source – http://warthunder.com/en/news/2807-the-making-of-video-of-the-war-thunder-victory-is-ours-announced-en Gaijin published a new video about the making of  documentary “Victory is Ours”. The documentary is planned for February 2015. Enjoy! Il magnifico video prodotto dalla Gaijin quest’estate, “Victory is Ours”, ha ottenuto oltre 5 milioni di visitatori su Youtube. Per questo motivo è […]

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War Thunder Client update  1.45.11.55 25 01 2015 Source – http://devblog.warthunder.com/2015/01/26/client-25-01-2015-1-45-11-55/?hl=en Visuals of the shells in Kill and Hit camera will now appear more realistic. Fixed error in “Hit Camera” which led to all crew members appearing as “unconscious”. Fixed errors with wrongly displayed shell impact visuals on ground vehicles. Fixed error with wrong ammunition display […]

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War Thunder launcher Release Candidate version Source – http://warthunder.com/en/news/2798-news-new-launcher-option-release-candidate-version-en For the more tech-savy among you, there is now a new option in the launcher enabling you to use a ‘Release Candidate‘ or ‘RC‘ version of War Thunder. In effect, this means that you will be able to try out many of the latest client-side changes planned […]

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War Thunder Update 1 45 11 47 Client&Server Update 22 01 2015 Source – http://devblog.warthunder.com/2015/01/22/update-22-01-2015-server-update/?hl=en Maximum accuracy of all tank weapons fixed. Now it corresponds firing tables of the real guns. М469 HEAT shell added to M103’s ammunition load. Piercing effect of 90mm T33 shell fixed. It is now historically accurate. Maximum fire rate of the […]

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Source- http://www.gamereactor.eu/articles/286144/Gaijin+on+American+tanks+and+the+future+of+War+Thunder/  Trifonov said: “There is a lot in line in 2015 for War Thunder: – British tanks, – new planes – or even nations, – in-game tournaments system and other new features. – And of course, we’re thinking about some new projects. Stay tuned!” Trifonov ha detto: ” C’è molto in programma nel 2015 per War Thunder: […]

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