chakov

Changes will be applied to De Zeven Provinciёn, Ragnar, and soviet carriers. Please note that all information in the development blog is preliminary. The final information will be published on our game’s website. VIII DE ZEVEN PROVINCIËN:              Main battery reload time reduced from 7 to 6,5 s. Hits points of the Airstrike […]

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LoGH

There is a new content dedicated to the Legend of the Galactic Heroes: Die Neue. This is an anime series based on same-name science-fiction novels. In course of the partnership the following content will be added to the game: Permanent camouflages: Brünhild for August von Parseval, Barbarossa for Z-23, Hyperion for Baltimore and Triglav for […]

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Changes will be applied to dive capacity, upgrades, and other parameters of submarines, as well as Anti Submarines Weapons upgrades, Depth Charge Airstrike changes, and adjustments to bombs and rockets. The changes will improve the interaction between submarines and surface ships for both parties. Changes to Submarine Parameters: Adjusted maximum sonar ping and torpedo range: […]

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Developers adjusted the parameters of some ships based on testing results. The changes will be applied to De Zeven Provinciёn, Ragnar, and soviet carriers. VIII DE ZEVEN PROVINCIËN:              Main battery reload time reduced from 7 to 6,5 s. Hits points of the Airstrike armament’s aircraft increased from 1,460 to 1,860. X RAGNAR:      […]

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The following researchable German battleships will be added to the game in the upcoming closed testing session: Tier III Von der Tann Tier IV Moltke Tier V Derfflinger Tier VI Mackensen Tier VII Prinz Heinrich Tier VIII Zieten Tier IX Prinz Rupprecht Tier X Schlieffen Key features Few main caliber guns with low range by […]

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Developers have adjusted the parameters of some ships based on testing results. The changes will be applied to Dutch cruisers, soviet carriers, and other ships. X GOUDEN LEEUW: Main battery reload time reduced from 17 to 16 s; “Airstrike” reload time reduced from 120 to 100 s; Ap shells armor penetration capabilities increased by approximately […]

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More than two updates have passed since the last commander skill changes. During this time developers collected a lot of feedback and statistical data and, based on it, worked on balance and improved or replaced non-popular skills. Some skills also had some new effects added for the purpose of countering submarines, which will become available […]

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dockyard

Very important news about Update 0.10.7. Dockyard With the release of update 0.10.7 the new Tier VIII Dutch cruiser De Zeven Provinciёn will be available to construct at the Dockyard. Key features of the new Dockyard: The construction of De Zeven Provinciёn consists of 24 phases, which can be completed by finishing Dockyard combat missions […]

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The “Incomparable” was a 1915 design for a gigantic and fast battlecruiser, armed with six 508-mm guns in three turrets. Incomparable has low concealment and slim armor. Detailed characteristics of the new ships will be announced later. Please note that all information in the development blog is preliminary. . The final information will be published on our […]

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The changes (again…) are applied to German destroyers, Fenyang, and other ships. Developers have changed the characteristics of several ships. These changes were required in order to carefully adjust the balance of the mentioned warships. VIII GUSTAV-JULIUS MAERKER Detectability range by sea reduced from 8.2 to 8 km. Other detectability ranges were reduced accordingly. IX FELIX […]

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