Changes to mechanics and gameplay Dive Capacity Submarines of all tiers will now slowly regain Dive Capacity while surfaced. This will make combat more diverse for the new class. However, full depletion of Dive Capacity will still significantly influence a sub’s survivability. Sonar ping, crosshair, and torpedoes To make sonar ping usage more comfortable, its […]

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Devs adjusted the parameters of some ships based on testing results. The changes will be applied to the “Airstrike” armament, and the ships Repulse, Ragnar and Eendracht. General changes to the “Airstrike” armament on Dutch cruisers: Reduced the time it takes for bombs to fall from 6 to 5 s. X RAGNAR Main battery reload […]

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Details about the upcoming ship restrictions during the 13th Clan Battles Season. After the analysis of battles in the current Clan season, it was decided to implement the following ship limits: Restrictions in number: No more than one tier X PETROPAVLOVSK, tier X GOLIATH, tier X VENEZIA and tier X STALINGRAD.  Banned ships: X HAKURYŪ, X FRANKLIN D. ROOSEVELT. New restrictions will […]

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chakov

Soviet carrier Komsomolets, Tier IV Hit points – 31,700. Plating – 16 mm. AA defense: 3×2 100.0 mm.AA defense long-range: continuous damage per second – 25, hit probability – 100 %, action zone – 4.6 km;Number of explosions in a salvo – 1, damage within an explosion – 910, action zone 3.5 – 4.6 km. […]

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American Tier IX battleship Kearsage, Tier VIII cruiser Rochester and French Tier IX cruiser Carnot have been added to the game for testing. Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on game’s website. American battleship […]

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Early access to Dutch cruisers, combat mission interface update, and other news. Dutch cruisers. Part 1 Update 0.10.6 kicks off an event that places the new Dutch Tier IV–IX cruisers right in spotlight! To commemorate the event, we’ve added: Port of Rotterdam; “Dutch Navy” permanent camouflage for Tier VII–X Dutch cruisers; “Flying Dutchman” expendable camouflage; […]

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A new stage of submarine testing will start soon. Submarines have come a long way: since their announcement in the summer of 2019, devs have gone through three tests, a temporary “Submarine battle” event on the main server, and again a test on a separate server back in October 2020. During this time, a lot […]

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Changes will be applied to Hyuga, Flint and Cristoforo Colombo. Having analyzed combat performance and taken player feedback into account, devs have changed the characteristics of several ships. These changes were required in order to carefully adjust the balance of the mentioned warships. As usual, devs will monitor the impact of the changes and the general […]

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wows

Closed testing of Update 0.10.5 begins, all news for this patch: Grand battle A new temporary type of battle: Grand battle. Its main feature will be super battleships. In Grand battle there will be two superbattleships: Satsuma — a project based on battleship Yamato with an increased main caliber up to 510 mm guns in four […]

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There is a new broadcast marathon for World of Warships: the Longest Night of Museums It’s a 17-hour broadcast from maritime museums, focusing on 15 different institutions from all over the world, from Australia to Hawaii, visiting East Asia, Europe and America along the way. If you are interested in the history, culture, and items in the […]

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