Overlord about national battles (at that time, NBs were a flop!): Vehicle balance has never been tailored to cater for national battles (same nation teams), so we might get some unexpected results which will require changing/fixing. This applies to particular vehicles and particular nation vs nation opposition. Trad. Il bilanciamento dei veicoli non è mai […]

Read more

– Storm states that there are no confirmed reports on Hidden Village FPS drops. trad. Storm dice che non ci sono notizie confermate che Hidden Village causi caduta di FPS. – Storm confirms: the tier 8 Soviet premium medium candidate is the light T-54. trad. Storm conferma: il tier 8 premium sovietico potrebbe essere il […]

Read more

Ecco una breve lista delle modifiche ad alcuni modelli di carri presenti nella 8.11 Nashorn – got a bit bigger (the smaller one is the old one). trad. il Nashorn sarà leggermente più grosso The T-54 model was drastically changed. The longer one is the new one (also, with fuel tanks in the back) – […]

Read more

– Apparently, mastery badges won’t be rewarded with credits or XP (SerB: “Greed is bad”). trad. il distintivo di maestria (fenomeno?) non sarà ricompensato con crediti o XP (SerB: l’avarizia è male) – SerB states that the German captured KV-1 was not equipped with an 88mm gun, but with the 75mm. trad. SerB afferma c […]

Read more

Well, the biggest news probably is that according to Edrard, who was digging up XML files, all vehicles (including TD’s) lost the camo “bonus” when shooting (“invisibility factor at shot”) in test 1 – the value was simply deleted. It can be a bug or a XML glitch, but if it’s true, it effectively means […]

Read more

On February 23, 2014 (beginning of the Russian Revolution according to the Orthodox calendar) there will be a new Hangar, available only on the Russian server, but if you want you can install it (it’s nice) even on your client by downloading it from here. It probably won’t work with 8.10, but trying will not […]

Read more

– SerB states that the teamkill/teamdamage punishment system principle is to “not ban a player after shooting an ally by accident, but a player systematically breaking rules gets banned” and adds that “a series of “random” teamdamage shots is not considered random” trad. SerB sostiene che il sistema di punizioni per il teamkiller o teamdamage […]

Read more

You can’t not spread the images of the WarGaming MaxiM 2014 calendar! Enjoy it and don’t drool too much, then slip on the keyboard and lose all the battles! Non si possono non diffondere le immagini del calendario WarGaming MaxiM 2014! Buona visione e non sbavate troppo, che poi scivolate sulla tastiera e perdete tutte […]

Read more