The changes (again…) are applied to German destroyers, Fenyang, and other ships. Developers have changed the characteristics of several ships. These changes were required in order to carefully adjust the balance of the mentioned warships. VIII GUSTAV-JULIUS MAERKER Detectability range by sea reduced from 8.2 to 8 km. Other detectability ranges were reduced accordingly. IX FELIX […]

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Devs adjusted the parameters of some ships based on testing results. The changes will be applied to the “Airstrike” armament, and the ships Repulse, Ragnar and Eendracht. General changes to the “Airstrike” armament on Dutch cruisers: Reduced the time it takes for bombs to fall from 6 to 5 s. X RAGNAR Main battery reload […]

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Early access to Dutch cruisers, combat mission interface update, and other news. Dutch cruisers. Part 1 Update 0.10.6 kicks off an event that places the new Dutch Tier IV–IX cruisers right in spotlight! To commemorate the event, we’ve added: Port of Rotterdam; “Dutch Navy” permanent camouflage for Tier VII–X Dutch cruisers; “Flying Dutchman” expendable camouflage; […]

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Details about Friesland and the Netherlands tech tree.   In Update 0.10.6 a new nation – Netherlands – will appear, together with its first branch of early access ships – cruisers. In Update 0.10.7, the Netherlands tech tree will feature Groningen – a complete analog of Friesland. Groningen will be available for 1,000,000 Free XP, as […]

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