Many players, after the latest patch, have experimented high stuttering problems. You can try to solve the issue following these settings: AA offAmbient occlusion HBAO(HBAO full with 20xx cards)Texture quality highVeg quality highTerrain quality highEffects lowLighting effects high (ultra with 20xx cards)Post processing ultra (lower if necessary)Mesh quality ultra(lower if necessary) Some guys solved the […]

Read more

The final boss in the “Return to the Heart of Rage” stronghold and crit path mission will now properly appear if a squad of freelancers wipe before reaching it. HDR on consoles can now be properly turned on. Fixed a number of issues that were causing players to crash. Il boss finale nella roccaforte “Ritorno […]

Read more

Another post by Ben Irvo aout the Alliance System, soon in the official game: The Alliance System – “What is That & How Does it Work?” The Alliance system is a way for you and your friends to be rewarded for playing the game. Anytime you complete an expedition (Mission, Contract, Freeplay, Stronghold) you earn […]

Read more

1. voice chat with strangers will be on by default 2. squad location and status will be easy to find 3. walking around fort tarsis will be faster 4. framerate will be fixed for console players 5. promote to leader will be available for squads 6. inscriptions will display correctly, rather than 0 percent 7. […]

Read more

The User Interface suffers on Anthem, there are many options, a lot of options, but there are not user-friendly. You can stay for minutes to fight against the UI to begin a battle. This is a well-known problem: List of Changes for Launch (15th Feb / 22nd Feb) UI Clicking on visible options in menus fixed […]

Read more

As you know, today is the last day for the open weekend of Anthem. Yesterday Ben Irving (he’s  lead producer of Anthem) wrote about some bug fixes for the next official launch of the game (for all players: 22nd February, for vips 15 Feb): PC Controls Aiming Raw Mouse Input Fixed We found and fixed a […]

Read more