War Thunder 1.47 B-57B-2 Source – http://warthunder.com/en/devblog/current/748 Sergei Volkov, Head of the Flight Model Designer Team: During the Korean War, the US Army and Navy needed an aircraft with the same features and capabilities as the A-26, but with a high cruising speed and the ability to bomb from a high altitude. The only company […]

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War Thunder news improved foliage Source – http://warthunder.com/en/devblog/current/740 In addition to the adding of spectacular new effects, we are constantly working to improve the overall graphical component of the game. In this Dev Blog we want to show you how we will improve the visual appearance of all vegetation for top computer configurations. You will be […]

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War Thunder news B29 Superfortress Source – http://warthunder.com/en/devblog/current/739 In today’s article, we have prepared a bit of information about two of the vehicles which we plan to add in the new update. We will be releasing a few informational posts like this – so keep an eye open for our Dev Blogs! Remember that vehicles […]

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We already simulate the behavior of the physical dependence on the quality of surface on which a vehicle moves in War Thunder. At the moment we have a universal setup for all surfaces and in its properties it is a cross between standard surfaces(dirt track) and a metalled road (tarmac), which means that driving on […]

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War Thunder Ground Forces the Maus with which we fought Source – http://warthunder.com/en/devblog/current/737 Many of you have already guessed what the last historical publications of the development of the Panzerkampfwagen VIII “Maus” were about. If you have not yet read them, we strongly recommend the following links: Panzerkampfwagen VIII «Maus», Part 1 Panzerkampfwagen VIII «Maus». Part […]

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War Thunder Cockpit Lights and D-5 gunpods Source – http://warthunder.com/en/devblog/current/736 In addition to the canopy opening feature we have prepared something else for fans of the flying inside a cockpit. Players may be familiar with the situation where during night battles it could be difficult to navigate using instruments alone because it was way too dark. […]

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War Thunder Ground Forces new views Source – http://warthunder.com/en/devblog/current/733 Ground battles occur at very large distances sometimes. On the battlefield, it is important not only to spot enemy movement, but also to be able to warn teammates about impending danger. This is why we are introducing a new view mode for ground forces battles – […]

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War Thunder launcher Release Candidate version Source – http://warthunder.com/en/news/2798-news-new-launcher-option-release-candidate-version-en For the more tech-savy among you, there is now a new option in the launcher enabling you to use a ‘Release Candidate‘ or ‘RC‘ version of War Thunder. In effect, this means that you will be able to try out many of the latest client-side changes planned […]

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