Fonte – vk/wotleaks Novità sulla mappa in Crimea, basata su un quartiere di Simferopoli. Che dire, la WG sfida anche l’attuale contesto politico/militare. Bisogna poi considerare le lamentele di Storm legate alla presenza di molte, troppe mappe in gioco e della necessità diu rimuoverne qualcuna. Forse hanno intenzione di togliere le mappe di fantasia e […]

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Fonte – http://ftr.wot-news.com/2014/11/10/10-11-2014/ – new motion physics will definitely not come this year – Q: “When will the M53/M55 armor bug be fixed? 0.9.8?” A (Storm): “1.0.0″ (SS: yes, that’s trolling) – Storm likes the Staligrad map – apparently, there is also a bug, where the reload timer is not working correctly (either with or without […]

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– 9.5 will come out this year – Storm does now (not?) know, when (or whether) the number of players in clan will be increased – no comment on supertest leaks (AMX-13/57) – AMX-30 and its “branch” will not come in 9.6, but later (when it’s done it’s done) – Storm states that his earlier […]

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Fonte – http://ftr.wot-news.com/2014/11/09/9-11-2014/ – Storm confirms that the theory that low hp tanks bounce more shots is crap – a player was complaining that (unlike earlier), now the position of mouse cursor, when pressing Escape in battle, isn’t as it was earlier (on the “leave battle” button) and he has to scroll the mouse to get […]

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Fonte – http://blog.worldofwarships.com/a-ship-through-the-eyes-of-a-game-designer/ attleships carry some of the most powerful artillery of all-time and one successful hit from these guns can send an enemy ship to the depths. To survive such fire, you must have decent protection. Ship armor is one of the most important factors that a player must take into account when planning in-game […]

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Fonte – http://ftr.wot-news.com/2014/11/07/wargaming-as-usual-fucked-up-m53m55-model/ Segnalazione dell’ultima ore, a quanto pare si è scombinato il modello di collisione dell’M53/55, arty americana, secondo la foto che vedete giù. In pratica se sparate in casamatta il proiettile vi passerà attraverso. E doveva essere la patch che correggeva molti bug. Mi rendo conto della complessità di gestire tutto l’insieme, ma […]

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