AXIS VS ALLIES In the near future, devs will conduct a closed test for a new battle type inspired by real-world naval battles. In the new “Axis vs Allies” battle, all players will be able to fight only in ships that were completed in reality and in teams that are composed depending on each ship’s nationality. […]

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New temporary battle type, early access to Italian battleships, and other new features in update 0.10.2. Big Hunt In Update 0.10.2, a new temporary battle type “Big Hunt” will be available for players. It’s an updated version of the “Key Battle” from update 0.9.10. Basic rules 16 players will fight on a giant map – […]

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hyzen

The Supertest for updates 0.9.11 and 0.9.12 will begin soon. Update 0.9.11 With update 0.9.11, the new U.S. battleship subbranch will be released from early access and Kansas, Minnesota, and Vermont will be available to everyone. In addtion, the system of Ranked battles will be updated. The main changes: Seasons of Ranked Battles will succeed each […]

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In honor of coming Brazilian flag day the following content will be added to the game: Pan-American commander Francisco Ferreira Filho. He will have no enhanced skills or unique talents but will have a unique appearance, and his ranks will match those of the Brazilian Navy Brazil naval flag “Brazil” expendable camouflage Pan-American Tier II cruiser […]

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Soon there will be a closed test session of changes to AA and detectability range by air: Detectability range by air of all ships significantly reduced — by between 40-60%; When activated, AA defenses will no longer instantly operate at 100% capacity, but will instead gradually increase in efficiency, reaching 100% after 7 seconds. The […]

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And we have another wave of changes… Enjoy! The American destroyers V NICHOLAS, VI FARRAGUT, VII MAHAN, VIII BENSON, IX FLETCHER, X GEARING: Bonus to AA continuous damage from “Defensive AA fire” consumable increased from +75% to +100% – buff X VENEZIA: Main battery guns reload time increased from 20.5 to 21 s – nerf Rudder shift time increased from 12.6 […]

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Soon there will be a closed test for changes to the detectability settings: A ship’s detectability range by air is now equal to the maximum firing range of her AA guns for a period of 20 seconds after her AA guns cease firing; The detectability range by air of all destroyers is halved.  This change […]

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wows

IV RHEIN, VI WESER, VIII AUGUST VON PARSEVAL, X MANFRED VON RICHTHOFEN: Increased accuracy of secondary battery: it’s now similar in parameters to the Massachusetts. Changed characteristics of attack aircraft for IV RHEIN, VI WESER, VIII AUGUST VON PARSEVAL, X MANFRED VON RICHTHOFEN, VI ERICH LOEWENHARDT: The height of attack was increased; Accelerated alignment of the sight; Shortened preparation time for an attack: Tier […]

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AP bombs are more skill-demanding for successful use than HE bombs, but their efficiency is higher, if used correctly. The updated aircraft carriers constitute a relatively young class in the game, and most players have only recently learned how to use AP bombs correctly. Consequently, the overall damage dealt by this type of armament has […]

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