Soon there will be a closed test session of changes to AA and detectability range by air: Detectability range by air of all ships significantly reduced — by between 40-60%; When activated, AA defenses will no longer instantly operate at 100% capacity, but will instead gradually increase in efficiency, reaching 100% after 7 seconds. The […]

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And we have another wave of changes… Enjoy! The American destroyers V NICHOLAS, VI FARRAGUT, VII MAHAN, VIII BENSON, IX FLETCHER, X GEARING: Bonus to AA continuous damage from “Defensive AA fire” consumable increased from +75% to +100% – buff X VENEZIA: Main battery guns reload time increased from 20.5 to 21 s – nerf Rudder shift time increased from 12.6 […]

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Soon there will be a closed test for changes to the detectability settings: A ship’s detectability range by air is now equal to the maximum firing range of her AA guns for a period of 20 seconds after her AA guns cease firing; The detectability range by air of all destroyers is halved.  This change […]

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IV RHEIN, VI WESER, VIII AUGUST VON PARSEVAL, X MANFRED VON RICHTHOFEN: Increased accuracy of secondary battery: it’s now similar in parameters to the Massachusetts. Changed characteristics of attack aircraft for IV RHEIN, VI WESER, VIII AUGUST VON PARSEVAL, X MANFRED VON RICHTHOFEN, VI ERICH LOEWENHARDT: The height of attack was increased; Accelerated alignment of the sight; Shortened preparation time for an attack: Tier […]

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AP bombs are more skill-demanding for successful use than HE bombs, but their efficiency is higher, if used correctly. The updated aircraft carriers constitute a relatively young class in the game, and most players have only recently learned how to use AP bombs correctly. Consequently, the overall damage dealt by this type of armament has […]

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IX ZARYA SVOBODY Number of Hitpoints reduced from 88,100 to 80,900. Main Turret traverse speed reduced from 6.0 to 4.0 degrees per second. X SHIKISHIMA Secondary battery firing range increased from 6.0 to 7.7 km. VIII CHAMPAGNE AP shell penetration increased to the previous value; Number of Hitpoints reduced from 60,900 to 52,600. Main battery […]

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Update 0.9.6 will begin the event dedicated to the Early Access to German aircraft carriers of Tiers IV, VI and VIII. Features of German aircraft carriers: Attack aircraft are equipped with a new type of armament – AP rockets: high amount of damage hitting the enemy’s citadel; like AP shells, can ricochet or not penetrate […]

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Odin combines all the best features of German Battleships: good secondary armament, torpedoes, and strong, reliable armor. These positives are balanced out by a lower amount of HP and a relatively low caliber. Moreover, Odin can neutralize torpedo attack by her Hydroacoustic Search consumable – another brand feature of German Battleships. Odin enjoys good ballistics, a fast […]

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Preliminary new stats for German destroyers HE shells: On German destroyers, the armor penetration of HE shells was increased from 21 to 32 mm for 128 mm guns, and from 25 to 38 mm for 150mm guns . The change affects the following ships: VI ERNST GAEDE VI T-61 VII Z-39 VII LEBERECHT MAASS VIII […]

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German battleship Ludendorff, Tier IX: Ludendorff in her concept does not stray far from the classical gameplay characteristics that are unique to German battleships. The ship is equipped with 12 380mm guns and has all the main advantages of her compatriots: Her trademark German hull armor grants effective protection from enemy fire; “Hydroacoustic Search” consumable […]

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