Event “German battleships. Part 1” In update 0.10.9, dev will open early access to a new line of Tier III-X German battleships. In honor of the event, added: Permanent camouflages “German fleet” for Prinz Heinrich and Zieten; Permanent camouflages “German eagle” for Prinz Rupprecht, Schlieffen and Brandenburg; Themed patch and commemorative flag “German battleships. Part […]

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In the near future developers will be testing visual changes on the following maps: “Two Brothers” and “Hotspot”, “The Philippines” Port. Also, in the near future, developers will be testing visual changes to water, as well as to the maps “Two Brothers” and “Hotspot”, and the port “The Philippines”. Main changes: The maps now use new, […]

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Gibraltar

Heavy cruiser with 234-mm main caliber artillery mounted in three four-gun turrets. The ship is equipped only with AP-shells with improved ricochet angles and low fuse delay. The ship’s equipment are “Hydroacoustic Search”, “Repair Party” and “Smoke Generator” in separate slots. The ship is most effective at medium and short-range combat due to her powerful […]

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The following researchable German battleships will be added to the game in the upcoming closed testing session: Tier III Von der Tann Tier IV Moltke Tier V Derfflinger Tier VI Mackensen Tier VII Prinz Heinrich Tier VIII Zieten Tier IX Prinz Rupprecht Tier X Schlieffen Key features Few main caliber guns with low range by […]

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Details about the upcoming ship restrictions during the 13th Clan Battles Season. After the analysis of battles in the current Clan season, it was decided to implement the following ship limits: Restrictions in number: No more than one tier X PETROPAVLOVSK, tier X GOLIATH, tier X VENEZIA and tier X STALINGRAD.  Banned ships: X HAKURYŪ, X FRANKLIN D. ROOSEVELT. New restrictions will […]

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American Tier IX battleship Kearsage, Tier VIII cruiser Rochester and French Tier IX cruiser Carnot have been added to the game for testing. Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on game’s website. American battleship […]

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Testing updated water visuals In the near future, devs will be testing changes to the way that water is represented in game. Devs have completely updated both the looks, as well as the physics of water in the game. In particular, developers changed the way that ship wakes are generated, making the interaction of ships […]

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wows

Testing the improved combat camera. Devs are testing new systems to improve the combat camera. A new first test of the updated combat camera settings will take place in the near future. A number of changes are made to make the battle overview more informative and comfortable. After testing and tuning, devs will share the […]

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There is a postponement of the Axis vs Allies event (what a surprise…). Based on testing results and thanks to player feedback, devs have decided to move the temporary Axis vs. Allies event from version 0.10.3 to a later update, in order to implement the necessary improvements and fixes.  Devs will post more details on […]

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Join the festivities by completing a special combat mission! Select the patch you would like to receive. Starts: Thu. 01 Apr. 07:00 CEST (UTC+2). Ends: Fri. 16 Apr. 07:00 CEST (UTC+2). To complete this combat mission, you’ll need to deal 3,000,000 damage to enemies in the Big Hunt or score five victories in Operations, Random, Co-op, or […]

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