This patch 0.8.2 brought to us some performance improvements for any type of computers (from old washing machine to new RTX 2080ti!): Fixed an interface issue connected with processing a large number of elements. This was the root cause of single instances of extensive hanging, as well as a series of FPS drops. Fixed the […]

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Devs announcing Skipper, the new social app for World of Warships! Taken from NA portal: With Update 420.69, we’re proud to introduce a whole new approach to matchmaking. Now the socially-alienating swipe-based system behind today’s hottest dating apps will be your ticket to the perfect team! Do you want the perfect match? Do you want […]

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source – wows devs medium blog In supertest devs nerfed the sum of continuous AA damage. In these tests, the continuous damage from several ships will be less than the sum of their damage, but still more than damage of any one of them. Damage is always calculated the same way: The damage of the […]

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There are huge nerfs for Russian and Soviet battleships! Armor changes: Knyaz Suvorov, tier III: upper deck armor lowered from 38 mm to 16 mm; Pyotr Velikiy, tier V: fore and aft deck armor lowered from 38 mm to 19 mm; Aft end side armor lowered from 125 mm to 75 mm. Izmail, tier VI: […]

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Anti Air system fo Yamato has been buffed on Supertest, here is the new stats: 0.8.2 – Yamato Number Caliber Type 6×2 127-mm/40 Type 89A1 6×2 127-mm/40 Type 89A1 mod. 3 24×3 25-mm/60 Type 96 Triple mod. 1 24×3 25-mm/60 Type 96 Triple mod. 2 0.8.3 – Yamato Number Caliber Type 6×2 127-mm/40 Type 89A1 […]

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Devs are preparing a new competition for the upcoming Russian/Soviet bb tech tree. It is similar to GoNavy competition: Teams will compete with each other by getting points for various successes in battles. Results are summarized at the end of the day.  The team with the most points gets a reward, but this also comes […]

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Main Characteristics: Engine Boost (+ 20% to the speed) Main Battery Reload consumable, (+50% reload of the main caliber guns) Good armor-piercing shells (high tiers can damage directly the citadel of light cruisers from a distance of 8–10 km, heavy cruisers from a distance of 6–7 km). Torpedoes with range of 8 km and an […]

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WoWs devs are testing some sessions with the first destructible game objects inside the map: they are the icebergs. As you can see on the video, there are large blocks of ice that block the way between the islands or serve as temporary cover in the open water for a key area. These icebergs haven’t […]

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We continue to add new camos for Copper and Molybdenum to the Armory. In 0.8.3 update battleship Bourgogne will get the “Rhino” camouflage available for Copper with the following bonuses: wows medium devs blog -3% to detectability range. +4% to maximum dispersion of shells fired by the enemy at your ship. -50% ship’s post-battle service […]

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