World of Tanks 1.4 – Enhancements to personal missions

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So, good news from EU portal. Personal missions of Second season have been semplified:

In Update 1.4 missions for the Second Front will become more balanced, achievable and generally simpler. At the same time, their fulfillment will still require a certain skill level. Just check their conditions out and see for yourself in the table below.

source – WoT, following this link you can read the rest of the post


Quindi, buone notizie dal portale UE. Le missioni personali della seconda stagione sono state semplificate:

Nell’aggiornamento 1.4 le missioni per il secondo fronte diventeranno più equilibrate, raggiungibili e generalmente più semplici. Allo stesso tempo, il loro adempimento richiederà ancora un certo livello di abilità. Basta controllare le loro condizioni e vedere di persona nella tabella sottostante.

Changes to Personal Missions

Union

CHIMERA MISSIONS  UPDATE 1.2  UPDATE 1.4 
Union-2. At the Forefront  Primary condition 

Destroy 1 enemy vehicle during the first 1.5minutes of the battle.

Secondary condition 

Survive the battle.

Primary condition 

Destroy 2 enemy vehicles during the first 4minutes of the battle.

Cause 2 000 HP of damage to enemy vehicles.

Secondary condition 

Survive the battle.

Union-3. For the Good of the Team  Primary condition 

Be among the top 3 players on your team by experience earned.

Cause 3 000 HP of damage to enemy vehicles. 

Win a battle.

Secondary condition 

Survive the battle.

Primary condition 

Be among the top 3 players on your team by experience earned.

Cause 3 000 HP of damage to enemy vehicles. 

Secondary condition 

Survive the battle.

Union-5. Enough Shells for Everyone  Primary condition 

Cause 15 armor-penetrating shots to enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Cause 12 armor-penetrating shots to enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Union-6. Rain On the Parade  Primary condition 

Destroy 3 enemy vehicles during the first 3minutes of the battle.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Destroy 3 enemy vehicles during the first 4minutes of the battle.

Secondary condition 

Win a battle. Survive the battle.

Union-8. It’s Tiptop. I’m Just Not Sure About the Color.  Primary condition 

Destroy enemy internal modules or injure crew members, totaling at least 7 modules or crew members.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members.

Secondary condition 

Destroy 3 enemy vehicles.

Union-10. Not a Step Forward!  Primary condition 

Destroy 2 enemy vehicles from a distance of 300 m or more.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Primary condition 

Destroy 2 enemy vehicles from a distance of 300 m or more.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles.

Union-11. You Won’t Get Rid of Me That Easily  Primary condition 

Spot 6 enemy vehicles while remaining unspotted.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Spot 4 enemy vehicles while remaining unspotted.

Secondary condition 

Win a battle. Survive the battle.

Union-12. Are Your Ears Ringing?  Primary condition 

Stun enemy vehicles for a total of 200seconds.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Stun enemy vehicles for a total of 180seconds.

Secondary condition 

Destroy 3 enemy vehicles.

Union-13. Family Combo, Please!  Primary condition 

Destroy 6 enemy vehicles of 3 different types.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Primary condition 

Destroy 6 enemy vehicles of 2 different types.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Union-14. Not Even a Scratch  Primary condition 

Destroy 3 enemy vehicles, having received no prior damage to your vehicle.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Destroy 2 enemy vehicles, having received no prior damage to your vehicle.

Secondary condition 

Win a battle. Survive the battle.

Union-15. Armour of God  Primary condition 

Cause, receive, and block a total of 12 000 HP of damage.

Secondary condition 

Cause 25% of the total amount of damage caused by your team. Win a battle.

Primary condition 

Cause, receive, and block a total of 10 000 HP of damage.

Secondary condition 

Cause 20% of the total amount of damage caused by your team. Win a battle.

 

Bloc

CHIMERA MISSIONS UPDATE 1.2  UPDATE 1.4 
Bloc-1. Just Routine  Primary condition 

Cause 6 000 HP of damage to enemy vehicles.

Secondary condition 

Be among the top 3 players on your team by experience earned.

Primary condition 

Cause 5 000 HP of damage to enemy vehicles.

Secondary condition 

Be among the top 3 players on your team by experience earned.

Bloc-4. I Can See Everything  Primary condition 

Enable your allies to destroy 4 enemy vehicles spotted by you.

Secondary condition 

Enable your allies to cause damage to 5 enemy vehicles spotted by you.

Primary condition 

Enable your allies to destroy 3 enemy vehicles spotted by you.

Secondary condition 

Enable your allies to cause damage to 5 enemy vehicles spotted by you.

Bloc-5. Lucky to Be Alive  Primary condition 

Cause 3 armor-penetrating shots to enemy SPGs.

Destroy 1 enemy SPGs.

Secondary condition 

Win a battle.

Primary condition 

Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives.

Survive the ramming.

Secondary condition 

Win a battle. Survive the battle.

Bloc-6. Offensive Reconnaissance  Primary condition 

Cause 10 armor-penetrating shots to enemy vehicles.

Spot 4 enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Cause 10 armor-penetrating shots to enemy vehicles.

Spot 2 enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Bloc-9. There Is No Time to Bleed  Primary condition 

Enable your allies to cause 3 000 HP of damage on vehicles spotted by you.

Cause 2 000 HP of damage to enemy vehicles.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Block 2 times more damage than the hit points of your vehicle.

Cause 2 500 HP of damage to enemy vehicles.

Secondary condition 

Win a battle. Survive the battle.

Bloc-10. Like a Boss  Primary condition 

Cause 4 000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged/destroyed internal modules.

Secondary condition 

Destroy 4 enemy vehicles.

Primary condition 

Cause 4 000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged/destroyed internal modules.

Secondary condition 

Destroy 3 enemy vehicles.

Bloc-13. The Collector  Primary condition 

Destroy 6 enemy vehicles of 3 different types.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Destroy 6 enemy vehicles of 2 different types.

Secondary condition 

Win a battle. Survive the battle.

Bloc-14. Heavy Case  Primary condition 

Cause 3 000 HP of damage to enemy heavy tanks.

Secondary condition 

Destroy 4 enemy vehicles.

Primary condition 

Cause 3 000 HP of damage to enemy heavy or/and medium tanks.

Secondary condition 

Destroy 3 enemy vehicles.

Bloc-15. Night of a Hunter  Primary condition 

Cause 3 000 HP of damage to enemy tank destroyers.

Secondary condition 

Cause damage to 7 different enemy vehicles. 

Win a battle.

Primary condition 

Cause 3 500 HP of damage to enemy tank destroyers or/and heavy tanks.

Secondary condition 

Cause damage to 6 different enemy vehicles. 

Win a battle.

 

Alliance

CHIMERA MISSIONS  UPDATE 1.2  UPDATE 1.4 
Alliance-1. Invisible Contribution  Primary condition 

Cause 30% of the total amount of damage caused by your team. 

Win a battle.

Secondary condition 

Survive the battle.

Primary condition 

Cause 25% of the total amount of damage caused by your team. 

Win a battle.

Secondary condition 

Survive the battle.

Alliance-4. There’s Something In Those Trees  Primary condition 

Cause 3 000 HP of damage, remain unspotted at the moment when the damage is caused.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Cause 2 000 HP of damage, remain unspotted at the moment when the damage is caused.

Secondary condition 

Win a battle. Survive the battle.

Alliance-9. Now I See You  Primary condition 

Enable your allies to cause 5 000 HP of damage.

Secondary condition 

Survive the battle.

Primary condition 

Enable your allies to cause 4 000 HP of damage.

Secondary condition 

Survive the battle.

Alliance-10. Everyone Will Get a Present  Primary condition 

Enable your allies to cause damage to 5enemy vehicles by spotting them or destroying their tracks.

Secondary condition 

Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks.

Primary condition 

Enable your allies to cause damage to 4enemy vehicles by spotting them or destroying their tracks.

Secondary condition 

Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks.

Alliance-12. Catch Me If You Can  Primary condition 

Destroy 3 heavy enemy tanks.

Cause 4 000 HP of damage to enemy vehicles.

Secondary condition 

Win a battle. Survive the battle.

Primary condition 

Destroy 3 heavy enemy tanks or/and medium tanks.

Cause 4 000 HP of damage to enemy vehicles.

Secondary condition 

Win a battle. Survive the battle.

Alliance-13. Close-range Fire  Primary condition 

Destroy 3 enemy vehicles from a distance of not more than 100 meters.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Primary condition 

Destroy 2 enemy vehicles from a distance of not more than 100 meters.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Alliance-15. Commando  Primary condition 

Cause 8 000 HP of damage to enemy vehicles.

Secondary condition 

Destroy 5 enemy vehicles. Win a battle.

Primary condition 

Cause 6 500 HP of damage to enemy vehicles.

Secondary condition 

Destroy 5 enemy vehicles. Win a battle.

 

Coalition

CHIMERA MISSIONS UPDATE 1.2  UPDATE 1.4 
Coalition-5. I Just Met You, And This is Crazy…  Primary condition 

Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives. Survive the ramming.

Secondary condition 

Win a battle.

Survive the battle.

Primary condition 

Enable your allies to cause 1 500 HP of damage to enemy vehicles by spotting them or destroying their tracks.

Destroy 1 enemy SPGs.

Secondary condition 

Win a battle. 

Coalition-6. More Than a Match  Primary condition 

Cause 10 armor-penetrating shots to enemy vehicles that are of the same tier as your vehicle or higher.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Primary condition 

Cause 7 armor-penetrating shots to enemy vehicles that are of the same tier as your vehicle or higher.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

Coalition-9. Keep the Distance  Primary condition 

Cause 2 000 HP of damage from a distance of 250 m or more.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Cause 2 000 HP of damage from a distance of 300 m or more.

Secondary condition 

Destroy 2 enemy vehicles.

Coalition-11. Falcon Rising  Primary condition 

Block 2 times more damage than the hit points of your vehicle.

Cause 3 000 HP of damage to enemy vehicles (updated).

Secondary condition 

Win a battle. 

Survive the battle.

Primary condition 

Enable your allies to cause 2 500 HP of damage on vehicles spotted by you.

Cause 2 000 HP of damage to enemy vehicles.

Secondary condition 

Win a battle. 

Survive the battle.

Coalition-12. Fire All You Have Got  Primary condition 

Cause 15 armor-penetrating shots to enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Cause 12 armor-penetrating shots to enemy vehicles.

Secondary condition 

Destroy 3 enemy vehicles.

Coalition-13. Enemy at the Gates  Primary condition 

Participate in a successful capture of a base or reset the enemy capture points of your/neutral base.

Cause 3 000 HP of damage to enemy vehicles. 

Win a battle.

Secondary condition 

Destroy 3 enemy vehicles.

Primary condition 

Participate in a successful capture of a base or reset the enemy capture points of your/neutral base.

Cause 2 000 HP of damage to enemy vehicles. 

Win a battle.

Secondary condition 

Destroy 3 enemy vehicles.

Coalition-14. Steel Reaper  Primary condition 

Destroy 7 enemy vehicles.

Secondary condition 

Survive the battle.

Primary condition 

Destroy 6 enemy vehicles.

Secondary condition 

Survive the battle.

Coalition-15. One Man Army  Primary condition 

Damage caused and damage caused with your assistance must total 10 000 HP.

Secondary condition 

Enable your allies to destroy 4 enemy vehicle by spotting them or destroying their tracks. Win a battle.

Primary condition 

Damage caused and damage caused with your assistance must total 8 000 HP.

Secondary condition 

Enable your allies to destroy 3 enemy vehicle by spotting them or destroying their tracks. Win a battle.

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